New players begin the game in their race's rookie ship, fitted with a very basic gun turret and mining laser. Although technically considered Frigate-class vessels, rookie ships are weaker and less customizable than regular frigates. Sporting a fixed slot layout of two high slots and one medium/low slot each, and receiving only one bonus per level in the respective racial frigate skill, these ships typically see little use beyond the tutorial missions. Players who arrive at a station in their pod without having any ships in that station's hangar automatically receive a free rookie ship of their affiliation. One rookie ship exists for each faction, with small differences between them. For example, the Gallente Velator features a 10m³ dronebay, twice the size of the other rookie ships', as well as a bonus to hybrid turret damage, allowing it to deal comparatively high damage, while the bonus to optimal range on the Caldari Ibis has led to some employing the vessel as a very crude sniping platform.
|Amarr Empire||Caldari State|
|Gallente Federation||Minmatar Republic|