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Heron

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[[Frigate]]
Heron
Hull Heron
Developer
Fitting
Power Grid 20 MW
Calibration 400
Low Slots 1
Medium Slots 3
High Slots 2
CPU 250 tf
Launcher Hardpoints 2
Turrets Hardpoints 1
Upgrade Hardpoints 3



The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.


Contents

[edit] Special Abilities

  • 5% bonus kinetic missile damage per skill level
  • 5% reduction to duration/activation time of modules requiring Astrometrics per level

[edit] Shield Statistics

  • Shield Capacity - 274 HP
  • Shield EM Damage Resistance - 0 %
  • Shield Explosive Damage Resistance - 60 %
  • Shield Kinetic Damage Resistance - 40 %
  • Shield Thermal Damage Resistance - 20 %
  • Shield recharge time - 6250000 ms

[edit] Armour Statistics

  • Armour Capacity - 258 HP
  • Armour EM Damage Resistance - 60 %
  • Armour Explosive Damage Resistance - 10 %
  • Armour Kinetic Damage Resistance - 25 %
  • Armour Thermal Damage Resistance - 45 %

[edit] Structure Statistics

  • Structure Capacity - 226 HP
  • Structure EM Damage Resistance - 0 %
  • Structure Explosive Damage Resistance - 0 %
  • Structure Kinetic Damage Resistance - 0 %
  • Structure Thermal Damage Resistance - 0 %

[edit] Capacitor Statistics

  • Capacitor Recharge Time - 117190 ms
  • Capacitor Capacity - 156.25 Energy

[edit] Drone Statistics

  • Drone Bay Capacity - 0 m3
  • Drone Bandwidth - 0Mbit/sec

[edit] Targetting

  • Maximum Targeting Range - 50000 m
  • Max Locked Targets - 3
  • Gravimetric Sensor Strength - 15 points
  • Signature Radius - 48 m
  • Scan Resolution - 430 mm

[edit] Other Ship Statistics

  • Max Velocity - 285m/sec
  • Cargo Capacity - 145 m3
  • Mass - 1,450,000.00 kg
  • Volume - 16,120.00 m3

[edit] Skill Requirements

[edit] Variations

Ship Type Ship Name
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