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Hel
MinmatarLogo128
Hel512
Fitting
Icon22 08 Powergrid 650,000 MW
Icon12 07CPU 950 tf
Icon08 11 High Slots 6
Icon08 10 Medium Slots 7
Icon08 09 Low Slots 5
Icon12 12Launcher Hardpoints 0
Icon05 13Turrets Hardpoints 0
Icon68 01Upgrade Hardpoints 3
Icon68 01 Calibration 400
Description
Hull Hel Class
Role Supercarrier
Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design.


Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.

”Imagine a dozen deadly hornets pouring from the devil’s mouth. Now imagine they have autocannons.”
-Unknown Hel designer

Special Abilities
Minmatar Carrier Skill Bonus:
  • 50% bonus to Capital Shield and Armor transfer range per level
  • 5% bonus to Shield and Armor transfer amount per level
  • Can deploy 3 additional Fighters or Fighter Bombers per level
  • Can fit 1 additional Warfare Link module per level
Role Bonus:
  • 99% reduction in CPU need for Warfare Link modules
  • Can fit Projected Electronic Counter Measures
  • 200% bonus to Fighter and Fighter Bomber control range
Note:
  • Immune to all forms of Electronic Warfare
Shields
Icon22 07Capacity 990,000 HP
Icon22 20EM 0 %
Icon22 19Explosive 60 %
Icon22 17Kinetic 40 %
Icon22 18Thermal 20 %
Armor
Icon01 09Capacity 600,000 HP
Icon22 20EM 70 %
Icon22 19Explosive 10 %
Icon22 17Kinetic 25 %
Icon22 18Thermal 35 %
Structure
Icon02 10Capacity 525,000 HP
Icon22 20EM 0 %
Icon22 19Explosive 0 %
Icon22 17Kinetic 0 %
Icon22 18Thermal 0 %
Icon03 13Cargo Bay 1,360 m3
Icon03 13Corporate Hanger 50,000 m3
Icon02 10Mass 1,409,375,000.00 kg
Icon03 13Ship Maintenance Bay 2,500,000 m3
Icon02 12Volume 51,000,000.00 m3
Capacitor
Icon01 04Capacity 60,000 GJ
Icon22 16Recharge 3,900,000 ms
Drones
Icon02 10Capacity 225,000 m3
Icon56 05Bandwidth 12,500 Mbit/sec
Navigation
Icon22 13Velocity 80 m/sec
Icon03 08Warp Speed 1.5 AU/S
Icon22 24Inertia Modifier 0.04
Icon22 08Jump Capacitor Use 0.95 %
Icon22 16Jump Fuel Need 1000
Icon07 15Jump Fuel Type Icon51 14 Hydrogen Isotopes
Icon22 15Max Jump Range 5 ly
Targeting
Icon22 27LADAR 150 points
Icon07 15Targets 6
Icon22 15Range 138.75 km
Icon03 09Scan Resolution 55 mm
Icon22 14Signature Radius 11,640 m
Skills Required
Primary Skill Minmatar Carrier III
Primary Skill Capital Ships III
Primary Skill Jump Drive Operation I
Primary Skill Advanced Spaceship Command V
Secondary Skill Minmatar Battleship V
Secondary Skill Warp Drive Operation V
Secondary Skill Drone Interfacing V
Variations
Tech I Nidhoggur512 Nidhoggur
Tech II Hel512 Hel
Other Images
Hel1
Hel2
Hel Mothership
Hel Mothership

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