Damnation | |
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Fitting | |
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Powergrid | 1,590 MW |
CPU | 475 tf |
High Slots | 7 |
Medium Slots | 4 |
Low Slots | 6 |
Launcher Hardpoints | 5 |
Turrets Hardpoints | 4 |
Upgrade Hardpoints | 2 |
Calibration | 400 |
Description | |||||
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Hull | Prophecy Class | ||||
Developer | Khanid Innovation | ||||
Role | Fleet Command Ship | ||||
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.
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Special Abilities |
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Battlecruiser Skill Bonus: |
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Command Ships Skill Bonus: |
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Role Bonus: |
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Shields | |
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Capacity | 3,363 HP |
EM | 0 % |
Explosive | 90 % |
Kinetic | 70 % |
Thermal | 20 % |
Armor | |
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Capacity | 4,805 HP |
EM | 60 % |
Explosive | 80 % |
Kinetic | 65.2 % |
Thermal | 35 % |
Structure | |
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Capacity | 4,324 HP |
EM | 0 % |
Explosive | 0 % |
Kinetic | 0 % |
Thermal | 0 % |
Cargo Bay | 645 m3 |
Mass | 13,500,000.00 kg |
Volume | 234,000.00 m3 |
Capacitor | |
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Capacity | 3,375 GJ |
Recharge | 750,000 ms |
Drones | |
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Capacity | 25 m3 |
Bandwidth | 25 Mbit/sec |
Navigation | |
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Velocity | 150 m/sec |
Warp Speed | 1.0 AU/S |
{{{inertia}}} | |
Targeting | |
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RADAR | 16 points |
Targets | 6 |
Range | 50 km |
Scan Resolution | 210 mm |
Signature Radius | 265 m |
Skills Required | |
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Primary Skill | Command Ships I |
Primary Skill | Battlecruisers V |
Primary Skill | Amarr Cruiser V |
Primary Skill | Spaceship Command V |
Secondary Skill | Signature Analysis V |
Secondary Skill | Long Range Targetting V |
Secondary Skill | Logistics IV |
Secondary Skill | Warfare Link Specialist IV |
Variations | |
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Tech I | Prophecy |
Tech II | Absolution |
Other Images | |
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