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Curse
AmarrLogo128
Curse512
Fitting
Icon12 07CPU 380 tf
Icon08 11High Slots 5
Icon08 10Mid Slots 6
Icon08 09Low Slots 4
Icon12 12Launcher Hardpoints 4
Icon05 13Turret Hardpoints 2
Icon68 01Upgrade Hardpoints 2
Icon68 01Calibration 400
Description
Hull Arbitrator Class
Developer Khanid Innovation
Role Combat Recon
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault ship, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.


In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.

Special Abilities
Amarr Cruiser Skill Bonus:
  • 5% bonus to Tracking Disruptor effectiveness per level
  • 10% bonus to drone hit points and damage per level
Recon Ships Skill Bonus:
  • 40% bonus to Energy Vampire and Energy Neutralizer range per level
  • 20% bonus to Energy Vampire and Energy Neutralizer transfer amount per level
Shields Armor Structure
Icon22 07Capacity 1,238 HP Icon01 09Capacity 1,463 HP Icon02 10Capacity 872 HP
Icon22 20EM 0 % Icon22 20EM 50 % Icon22 20EM 0 %
Icon22 19Explosive 81.25 % Icon22 19Explosive 70 % Icon22 19Explosive 0 %
Icon22 17Kinetic 62.5 % Icon22 17Kinetic 53.125 % Icon22 17Kinetic 0 %
Icon22 18Thermal 20 % Icon22 18Thermal 35 % Icon22 18Thermal 0 %
Icon03 13Cargo Bay 345 m3
Icon02 10Mass 11,810,000.00 kg
Icon02 12Volume 120,000.00 m3
Capacitor Drones Navigation
Icon01 04Capacity 1,250 GJ Icon02 10Capacity 150 m3 Icon22 13Velocity 175 m/sec
Icon22 16Recharge 343,750 ms Icon56 05Bandwidth 50 Mbit/sec Icon03 08Warp Speed 3.0 AU/S
Icon22 24Inertia Modifier 0.65075
Targeting Skills Required Variations


Icon22 28RADAR


28 points

Primary Skill Recon Ships I Tech I Arbitrator
Icon07 15Targets 10 Primary Skill Amarr Cruiser V Tech II Curse

Pilgrim

Icon03 09Scan Resolution 150 mm Primary Skill Covert Ops IV
Icon22 14Signature Radius 281 m
Icon22 15Range 130 km Secondary Skill Signature Analysis V
Secondary Skill Electronics Upgrades V
Secondary Skill Spaceship Command V
Other Images
Curse1
Curse6
Curse Recon Ship
Curse Recon Ship

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