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Caldari

Caldari logo.png

The Caldari are a proud race built on the tenets of patriotism and capitalism but they are the embittered enemy of the Gallente Federation.

Contents

GovernmentEdit

A state built on corporate capitalism, the Caldari State is run by a few mega-corporations which divide the state between them, controlling and ruling every aspect of society. Each corporation is made up of thousands of smaller companies, ranging from industrial companies to law firms. All land and real estate is owned by a company which leases it to the citizens, and government and policing are also handled by independent companies.

Although this gives the corporations dictatorial powers, they are just as bound by Caldari customs and laws as the individual, and the fierce, continual competition between the corporations ensures a healthy, consumer-based social environment, which benefits everyone.

While the Caldari State may not be nearly as big as that of the Gallenteans, let alone the Amarrians, they are still universally feared and admired. Their economy is strong, and their military might parallel to that of the larger empires. Coupled to the fact that they are more unscrupulous than the Gallenteans and more combative than the Amarrians, this makes them in many ways the most meddlesome of all the empires. As most Caldari trade is conducted by individual companies rather than the State itself, this makes it difficult for the other empires to deal with them at a political level. If a company is found guilty of unethical business dealings, it simply disappears into its parent corporation, and before long another one appears to take its place. But if a Caldari company is threatened, the whole corporation and often the whole State backs it up with full force.

MilitaryEdit

Caldari society is steeped in military tradition. As a people, its members had to fight a long and bloody war to gain their independence, and even had to surrender their home planet to their hated enemies, the Gallenteans. It was at this time that the corporations established themselves as the driving force behind creating and maintaining the new Caldari State. Even if the Caldari have not engaged in war for many decades, they still strive to be at the cutting edge of military technology and their vessels, weapons and fighting methods are inferior to none but the enigmatic Jovians.

CultureEdit

To curb their aggressive tendencies, the Caldari actively pursue and sponsor a range of sporting activities. Many of these are bloody, gladiatorial-like competitions, while others are more like races. But whatever the sport, the Caldari love betting on the outcome, making gambling a massive industry in the State.

The Caldari State offers its citizens the best and the worst in living conditions. As long as you keep in line, do your job, uphold the laws and so forth, life can be fairly pleasant and productive. But for those who are not cut out for this strict, disciplined regime life quickly becomes intolerable. They lose their respect, family, status, everything, and the only options left to them are suicide or exile. Although not xenophobic as such, the Caldari are very protective of their way of life and tolerate only those foreigners that stick to the rules.

Bloodlines and RacesEdit

The Caldari are separated into two bloodlines, the Deteis and the Civire. The Achura had joined the Caldari State after they left the Gallenete Federation.

DeteisEdit

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Symbolizing the Caldari in every way, the Deteis are efficient, hard working, and duty filled. The Deteis are commonly found in positions of authority, both in administration and the military, something that suits their temperament well. Female Deteis tend to be neat and composed with a wry sense of humor and a no-nonsense outlook on life. Male Deteis are generally tall and well groomed with a fair complexion. They strike an imposing chord with their haughty, detached demeanor.

CivireEdit

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The Civire provide the backbone to the Caldari State. They are cool, levelheaded, and relentless in their approach to either trading or fighting. Civire can handle pressure extremely well, so they are invaluable in combat or other stressful situations. Many of the best bounty hunters are Civire. Female Civire are not very tall, but lithe and supple. They are ardent and committed workers, never willing to give up. Males, though, are big-boned and masculine, preferring a clean-shaven chin and closely cropped head.

AchuraEdit

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The Achura has been part of the Caldari State for three centuries, joining and leaving the Federation at the same time as the State. Yet the Achur have always remained a mystery to others. Hailing from the inhospitable Saisio system in The Forge, the Achura are as reclusive and introverted as an entity can be while still participating in galactic affairs. Intensely spiritual, the average Achur has little interest in the material world's transitory doodads. Achur pilots have been few and far between in the past, but the recent sacrilege of their home world prompted them to take to the skies in greater numbers.


The Races & Organizations of EVE Online

Racial Overview
Amarr EmpireCaldari StateGallente FederationJovian DirectorateMinmatar Republic


CONCORD AssemblyAmmatar MandateKhanid KingdomThe SyndicateGuristas PiratesAngel CartelThe Blood Raider Covenant
The InterBusOREThukker TribeThe Servant Sisters of EVEThe Society of Conscious ThoughtMordu's Legion CommandSansha's NationSerpentis

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