Augoror Navy Issue
Icon12 07CPU 350 tf
Icon08 11High Slots 6
Icon08 10Mid Slots 3
Icon08 09Low Slots 7
Icon12 12Launcher Hardpoints 0
Icon05 13Turret Hardpoints 5
Icon68 01Upgrade Hardpoints 3
Icon68 01Calibration 350
Hull Augoror Class
Developer Imperial Navy
Role Cruiser
The Navy-issued version of the Augoror cruiser is an extremely resilient piece of hardware able to provide very good support in fleet battles, but it is also a relatively nimble cruiser ideally suited for escort duties as well as smaller skirmishes. Created to fill a void within the ranks of the traditionally slow and lumbering Amarrian fleet, this vessel has fit in perfectly.
Special Abilities
Amarr Cruiser Skill Bonus:
  • 10% bonus to Medium Energy Turret Capacitor Usage per level
  • 10% bonus to Armor Hitpoints per level
Shields Armor Structure
Icon22 07Capacity 2,050 HP Icon01 09Capacity 2,813 HP Icon02 10Capacity 2,579 HP
Icon22 20EM 0 % Icon22 20EM 50 % Icon22 20EM 0 %
Icon22 19Explosive 50 % Icon22 19Explosive 20 % Icon22 19Explosive 0 %
Icon22 17Kinetic 40 % Icon22 17Kinetic 25 % Icon22 17Kinetic 0 %
Icon22 18Thermal 20 % Icon22 18Thermal 35 % Icon22 18Thermal 0 %
Icon03 13Cargo Bay 250 m3
Icon02 10Mass 10,650,000.00 kg
Icon02 12Volume 101,000.00 m3
Capacitor Drones Navigation
Icon01 04Capacity 1,500 GJ Icon02 10Capacity 15 m3 Icon22 13Velocity 164 m/sec
Icon22 16Recharge 491,200 ms Icon56 05Bandwidth 15 Mbit/sec Icon03 08Warp Speed 3.0 AU/S
Icon22 24Inertia Modifier 0.59
Targeting Skills Required Variations

Icon22 28RADAR

14 points

Primary Skill Amarr Cruiser I Tech I Augoror
Icon07 15Targets 5 Primary Skill Amarr Frigate IV Tech II Guardian
Icon03 09Scan Resolution 135 mm Faction Augoror Navy Issue
Icon22 14Signature Radius 328 m
Icon22 15Range 55 km
Other Images
Augoror Navy Issue Cruiser
Augoror Navy Issue Cruiser