Ship Equipment Turrets & Bays Hybrid Turrets Railguns Medium Railguns
Attributes
Capacity
0.50 m³
Volume
25 m³
Charge Size
Medium
Activation Cost
7 GJ
Reload Time
5.00 s
Structure Hitpoints
40 HP
Accuracy Falloff
12000 m
Tracking Speed / Accuracy
0.0205 rad/sec
Charges Per Cycle
1
Tech Level
Level 1
Rate of Fire
5.83 s
Heat Damage
1 HP
Required Thermodynamics Level
Level 1
Damage Modifier
3.48 x
Optimal Range
24000 m
Used with (Charge Group)
Hybrid Charge
Overload Rate of Fire Bonus
-15 %
Signature Resolution
125 m
Used with
Tech I
Antimatter Charge M Iridium Charge M Iron Charge M Lead Charge M Plutonium Charge M Thorium Charge M Tungsten Charge M Uranium Charge M
Faction
Caldari Navy Antimatter Charge M Caldari Navy Iridium Charge M Caldari Navy Iron Charge M Caldari Navy Lead Charge M Caldari Navy Plutonium Charge M Caldari Navy Thorium Charge M Caldari Navy Tungsten Charge M Caldari Navy Uranium Charge M Dread Guristas Antimatter Charge M Dread Guristas Iridium Charge M Dread Guristas Iron Charge M Dread Guristas Lead Charge M Dread Guristas Plutonium Charge M Dread Guristas Thorium Charge M Dread Guristas Tungsten Charge M Dread Guristas Uranium Charge M Federation Navy Antimatter Charge M Federation Navy Iridium Charge M Federation Navy Iron Charge M Federation Navy Lead Charge M Federation Navy Plutonium Charge M Federation Navy Thorium Charge M Federation Navy Tungsten Charge M Federation Navy Uranium Charge M Guardian Antimatter Charge M Guardian Iridium Charge M Guardian Iron Charge M Guardian Lead Charge M Guardian Plutonium Charge M Guardian Thorium Charge M Guardian Tungsten Charge M Guardian Uranium Charge M Shadow Antimatter Charge M Shadow Iridium Charge M Shadow Iron Charge M Shadow Lead Charge M Shadow Plutonium Charge M Shadow Thorium Charge M Shadow Tungsten Charge M Shadow Uranium Charge M
Fitting
High power
Requires a high power slot.
CPU Usage
38 tf
Powergrid Usage
198 MW
Requirements
Medium Hybrid Turret Level I
Gunnery Level IIII
Small Hybrid Turret Level III
Gunnery Level I
Gunnery Level III
Variations
Tech I
250mm Railgun I 250mm Carbide Railgun I 250mm 'Scout' Accelerator Cannon 250mm Compressed Coil Gun I 250mm Prototype Gauss Gun
Tech II
250mm Railgun II
Storyline
250mm 'Flintock' Railgun
Faction
Caldari Navy 250mm Railgun Dread Guristas 250mm Railgun Federation Navy 250mm Railgun Shadow Serpentis 250mm Railgun
Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.